My research involves computer graphics, real-time rendering, numerical simulation and Deep Learning.
Currently I’m working on 3D smoke reconstruction from video using differentiable rendering.

Since October 2019 I’m a Ph.D. candidate in Nils Thuerey’s group after recieving my M.Sc. and B.Sc. degrees in Informatics: Games Engineering at TUM.


Contact

E-mail: franzer (at) in.tum.de
Room: 02.13.053


Publications

  • Y. Xie* , E. Franz* and M. Chu* and N. Thuerey, “tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow”, SIGGRAPH 2018, (*Similar contributions)☛ [Project]

Theses

  • Erik Franz, “Deep-Learning based Super-Resolution for Games”, M.Sc. Thesis, Technische Universität München, August 2019. (English)
  • Erik Franz, “Synthesizing Smoke Datasets with Generative Adversarial Networks”, B.Sc. Thesis, Technische Universität München, August 2017. (English)

Teaching