We’re happy to announce an updated version of our “Deep Learning for Graphics” course, codename CreativeAI, which we successfully held at SIGGRAPH 2019 this year with colleagues from UCL and Stanford.
Course summary: In computer graphics, many traditional problems are now better handled by deep-learning based data-driven methods. In an increasing variety of problem settings, deep networks are state-of-the-art, beating dedicated hand-crafted methods by significant margins. This tutorial gives an organized overview of core theory, practice, and graphics-related applications of deep learning.
Course materials: https://geometry.cs.ucl.ac.uk/creativeai/
Code: http://github.com/smartgeometry-ucl/dl4g