My research targets physical simulations for interactive environments such as computer games, and for movies. A particular focus of my work are simulations with deep learning techniques for effects such as detailed smoke and liquids. You can find some examples of SIGGRAPH papers that I worked on below, a full list can be found here. Neural networks are an exciting area for research, even more so when going beyond the established paths of vision and imaging problems.
If you’re interested in bachelor or master theses along these lines, please contact me. There are currently several interesting topics available in this area.
How to get in Touch
- eMail: nils.thuerey (at) tum.de
- Phone: +49 89 289 19484
- Fax: +49 89 289 19462
- Room: 02.13.053
Detailed smoke simulations powered by convolutional neural networks:
Preceptual evaluations of physics simulation methods, independent of rendering styles:
And data-driven interpolations of whole simulations: